TVG: 2.10 – What Remains of Narrative in Games

Just a couple of weeks ago, on this here podcast, Matt and Steve blathered on and on about our opinions of how narrative is used in games. Matt being the cantankerous curmudgeon that he is, stood atop his pulpit and proclaimed that games are games and should remain that way. Leave the narrative to the birds and bees.

Well… that might not be entirely accurate. But the point is… a couple of recommendations ended up being made which lead him to actually take some time out of his week to play What Remains of Edith Finch, a hit 2017 adventure game (walking simulator?) developed by Giant Sparrow and published by Annapurna Interactive. Now that Matt has finally played a game more wordy than Balloon Fight, does his opinion remain the same?

Come listen, and find out!

The Vagabond Gamecast is a podcast by Stephen Tucker and Matthew Langille that covers gaming from the perspective of nomadic parents.
The Vagabond Gamecast
TVG: 2.10 – What Remains of Narrative in Games